==> 1 ok
==> 2 ok
==> 3 ok
==> 4 ok
==> 5 ok
==> 6 ok
==> 7 ok
==> 8 ok
==> 9 ok
==> 10 ok
==> 11 ok
==> 12 ok
==> 13 ok
==> 14 ok
==> 15 ok
==> 16 ok
==> 17 ok
==> 18 ok
==> 19 ok
==> 20 ok
==> 21 ok
==> 22 ok
==> 23 ok
==> 24 ok
==> 25 ok
==> 26 ok
==> 27 ok
==> 28 ok
==> 29 ok
==> 30 ok
==> 31 ok
==> 32 ok
==> 33 ok
==> 34 ok
==> 35 ok
==> 36 ok
==> 37 ok
==> 38 ok
==> 39 ok
==> 40 ok
==> 41 ok
==> 42 ok
==> 43 ok
==> 44 ok
==> 45 ok
==> 46 ok
==> 47 ok
==> 48 ok
==> 49 ok
==> 50 ok
==> 1 ok
==> 2 ok
==> 3 ok
==> 4 ok
==> 5 ok
==> 6 ok
==> 7 ok
==> 8 ok
==> 9 ok
==> 10 ok
==> 11 ok
==> 12 ok
==> 13 ok
==> 14 ok
==> 15 ok
==> 16 ok
==> 17 ok
==> 18 ok
==> 19 ok
==> 20 ok
==> 21 ok
==> 22 ok
==> 23 ok
==> 24 ok
==> 25 ok
==> 26 ok
==> 27 ok
==> 28 ok
==> 29 ok
==> 30 ok
==> 31 ok
==> 32 ok
==> 33 ok
==> 34 ok
==> 35 ok
==> 36 ok
==> 37 ok
==> 38 ok
==> 39 ok
==> 40 ok
==> 41 ok
==> 42 ok
==> 43 ok
==> 44 ok
==> 45 ok
==> 46 ok
==> 47 ok
==> 48 ok
==> 49 ok
==> 50 ok
《逃离塔科夫》开发商 Battlestate Gaems 近日在社交媒体上确认,团队正在开发游戏的 DLSS 4 支持。

开发商写道:“我们正关注社区对 DLSS 4 日益增长的兴趣。我们正在积极致力于整合 NVIDIA 更新的 DLSS 以及其他潜在的性能改进和《逃离塔科夫》中已知问题的修复。该技术正在进行内部测试,不久的将来将在游戏中推出。”

DLSS 4 是英伟达的最新技术,使用 AI 驱动网络改进图像质量、提高帧数和减少延迟。该技术相比前世代降低了 CPU 的负载,对于配置较低的 PC 来说很不错。上个月,《赛博朋克2077》成为了首款支持 DLSS 4 的游戏。